Wednesday, December 27, 2006

3 days without power


3 days without power
Originally uploaded by Andy Kleitsch.

It was an interesting three days... in retrospect, I'm happy we didn't have power. I'd like to reenact the experience next year... perhaps we could have "Pioneer Days" one weekend every year... living w/o power really highlighted how addicted to electricity we are... and then, when the power finally came back, it seemed ridiculous to watch people piss it away by powering inflatable snowmen in their front yards...

The holiday party


Some companies host lavish holiday parties, give fancy gifts, etc... not us. We took the crew to the Bodies exhibit. Jeff thought it was a strange holiday party theme, but the other pagans in the office loved the idea.

It's been 4 days since our holiday party and I'm still thinking about it... the exhibit was fantastic. loved it. My favorite parts: the knee joint. nervous system. babies in jars. and looking for the best piece of "steak" on each body (the calf usually looked nice and meaty).

Wednesday, December 13, 2006

Golden Gardens goes off


I pulled into Golden Gardens just in time to chat with Wes before he launched his 3.2. Minutes earlier his board was blown 15 feet across the lawn. I rigged my 4.2.

The wind dropped down to 4.2, the sun came out... it was GREAT! Wes snapped a few shots of me while he was rigging his 4.2. Then a Seattle P.I. photographer came over and asked Wes for our names, i guess he caught a few photos of us out there. :-)

Monday, December 11, 2006

Typical Andy - the game



No, I did not hire a "dynamic Ukranian company" to build a mobile game for the German market where I "get out of the labyrinth"... damn, why didn't i think of that?!

From the press release:

Happy Tube, being a dynamic Ukrainian company which specialises in the production of mobile content and also focuses on outsourcing services, is pleased to announce a release of "Typical Andy" which has been developed specifically for Snapgames, a German company which is considered to be a new force in the development and publishing of games.
"Typical Andy" has proven to be a very successful project of Happy Tube and is going to strengthen its cooperation with Snapgames.

The idea of the game is to help Andy to get out of the labyrinth, which is a great opportunity for the player to develop the logical way of thinking. Happy Tube's developers have a lot of experience in the development of the games for the mobile phones, so they have provided the game with a convenient control and 2 modes of 15 levels each.

Having a friendly graphics and enriched with the animation, thanks to the hard work of the Happy Tube's designer, the game is ported to the majority of the mobile phones available on the market.

Happy Tube, being a developer of the games for mobile phones as well as an aggregator, is also attracted to the domestic and foreign companies by its outsourcing abilities. So, Snapgames is not an exception, because the outsourcing is rather cheap, but the quality of the products is high. That is why "Typical Andy" is once more going to prove the reliability and quality of the Happy Tube's products and we are very much hoping that the game will be enjoyed by all its players.